Sunday, February 23, 2014

Body Issues in Performance Art: Between Theory and Praxis

1. Statement Elements
-performance art is culture bound; it always relates to a particular context, situation or circumstance
-meanings give action a sense: lacking in meaning means the loss of impact
-the performer sees action itself (and the need to act) as a barrier
-a performance is life itself: primarily real; stimulating memory activation, sentiments, instinctual feelings and the most intimate beliefs of who is participating
-the being exists essentially for the interaction of three fundamental factors: the biological sphere, the socio-ecological one, and the inter-psychic one
-gesem= is the body-body
-gesed= is the mind-body
-beden= is the psyche-body
-equilibrium and balanced strength between 3 bodies
-when all three bodies find a common ground to flow together, they can give birth to an experience both individual and collective at the same time
2.  Performance Art: A Social Role Between Ethics and Aesthetics
-performance art is becoming progressively oriented toward networking globalization and innovation of communication
-art actions become expressions of language that has made understatement its credo
3.  The Laws of Communication: Space, Truth and Body in Action
-the same notion of space and truth move throughout different level and degrees, intermingling continuously between the real and the virtual
-space is an original that provokes some sort of fear
-truth is a combination, a gathering and convergence of occasions and situations
4. What is the Body
-action artist mud recognize themselves as a tool of his/her own work
-performance art has to do with the human form, study of gesture posture and sound of silence, and progressed into different studies of body investigation
-the performer is a poet and an artist at the same time
-for a performance artist it is necessary to get completely involved, directly and personally

Wednesday, February 12, 2014

Moving Pictures- Video Art

Notes:

  • video differs from film and television: in one essential point it directly translates the audio-visual material into analogue or digital code ergo recording and storage take place synchronously
  • video is a means of preservation that retains the recorded material in a state of permanent availability and manipulability
  • film is a sequence of individual images visible on the celluloid to the naked eye, and only the mechanical movement of the length of film during projection produces the movement
  • 1960s:  video was now marked by a fascination with the expanding field of television, the electrotechnical affliction to which fostered the new medium's beginning
  • technology and image: video depends on upon the current state of technological develpment more that any other artistic medium
  • 25 pictures per second were sent directly to a monitor or for storage on magnetic tape
  • by the end of the 1990s audio visual material on magnetic tapes was largely replaced by numerical storage in data sets.  Now image productions finally broke away completely from everyday reality and entered the field of simulation 
  • images started being translated into binary code- code based on only 2 numbers
  • video picture is a procedural, non discrete image type; the image is permanently in the process of forming or dissipating and doesn't show the film -reel's static single image
  • the 1970s: demonstrate an aesthetic quality that was conditioned by the technical possibilities  of that time. the tapes displayed streaky, coarse-grained, and occasionally flickering images.
  • body and performance:  the technical medium of video now became a structural element in their actions
  • video is explicitly a time-based artistic medium
  • the 1980s:  advanced to vein sole means of expression.  camera was now much more of an instrument for visualizing complex narratives and fictions and artists view things as holistic perspective.

Monday, February 3, 2014

Stop Motion Animation proposal and storyboard



For this project I want to experiment with clay or playdough.  The story line is shown above.  I am going to create small creatures that take over a world.  The filling of the story will be on of the creatures imagination taking flight.  He will lead the rest of his fellow creatures on a journey that will eventually get them to the world where they will manifest and turn the world into candy.. Sound effects will be made all by me as I think I can come up with so obscure sounds that will compliment my out of world creatures :)  
MAKER VS. MARKER

http://www.youtube.com/watch?v=N45VYUcYu90